-Lead programmer, revised and refactored the code from the other programmers
-Lead designer, designed all aspects of the game and guided the art direction
-Project manager, set up timelines and deadlines using codecks.io and made the call to cut content
Worked in a team of 7 over the duration of 10 weeks for TAMU Summer Game Studio 2020 Design decisions were focused on creating modular systems, emergent gameplay through physics-based interactions, and easily extendable gameplay.
Can be downloaded and played here: https://undeadknight11.itch.io/lucis-lemonade-stand