-Done 100% in Blueprints.
-All programming and implementation
-Modeled, textured, rigged, and animated player hands
-Conceptualized, rigged, and animated 2D skeleton bosses
-Created UE4 materials for displaying status effects
Created for the TAMU Game Studio Fall 2019. Conceived during a game jam at the beginning of the semester with the prompt of “rock, paper, scissors” and decided to stick with the game idea and push it as far as possible. Two-player co-op game where you play rock, paper, scissors against giant skeletons using the mystical power of the jewelry given “accidentally” by the first skeleton.