Physical Memory

A game created for the Epic (Games) MegaJam 2021. Solo developed.

I used this project to dive into the new UE5 editor and get comfortable with the updates (I ran into many buggy issues which almost made me switch back to the UE4 editor). Additionally, I wanted to make the game as small in scope as I could manage by keeping the game first-person and contained in a small area. I spent a lot of time on lighting and ambiance, as I felt it would help more than anything to tell the game's story.

More information and the playable build here:

September 22, 2021