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Christopher Kornosky
Christopher Kornosky
Houdini / Technical Artist / Programmer
Austin, United States

Experienced in working in a team setting and catering to the required pipeline. Seeking employment and experience in a Technical Artist position where my passion for creativity, attention to detail, ability to learn quickly, and desire to collaborate can be fulfilled.

Resume PDF

Skills

Concept Art3D ModelingUnity

Software proficiency

Houdini
Houdini
Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
Photoshop
Photoshop
Illustrator
Illustrator

Reel

Experience

  • Technical Artist at Texas A&M University
    College Station, United States of America
    January 2021 - June 2021

    Lead Technical Artist for a short (Orbie's Adventures). Worked in a team of 6 to complete this 12 minute animated short in the span of four months. Responsible for all implementation of assets into UE4 as well as rendering and delivering the final shots.

  • FX Artist at Learning Interactive Visualization Experience (LIVE) Lab
    College Station, United States of America
    December 2020 - February 2021

    Created a building destruction sequence of Varisco Building in downtown Bryan, College Station, and visualizations for an architecture installation being built Rudder Hall, College Station.

  • Graduate Teaching Assistant at Texas A&M University - Visualization Department
    College Station, United States of America
    January 2021 - August 2021

    Taught students Python scripting in the Autodesk Maya framework (PyMEL) with an emphasis on curiosity and exploration.